Tournament Rules

Tournament Rules
2024 Wild West Shootout Tournament Rules (Rev 5-2024)

This tournament shall be played in accordance with applicable sections of the FIFA rules except otherwise
noted in this document.

CREDENTIALS & CHECK IN
All teams must check-in once for the tournament 30-60 minutes prior to their first game at the designated check-in tent
closest to their field. You will need all players in uniform, A properly validated team roster in GotSport which contains
player names as well as dates of birth and valid player cards. After check-in, keep these items with you as they must
always be accessible throughout the tournament. Eligible players are those whose names appear on the validated
team roster. Exceptions to the age guidelines must be requested via email to the Tournament Director
(wildwest@carsonfc.org) and may be approved under appropriate and applicable situations.

Rosters may not be changed once the tournament begins. Coaches are responsible to play only the players on the
validated team roster. All challenges of player eligibility MUST be made BEFORE the start of the 2nd half to a referee. If
a challenge is made, the referees will perform a proper player check with the game card, tournament roster, and player
cards. Teams using unqualified players will be excluded from the tournament and all their games considered forfeits.

THE COACHES ARE RESPONSIBLE TO MAKE SURE THEIR PLAYERS ARE PROPERLY EQUIPPED AT ALL
TIMES. This includes the following:

● Matching uniforms with numbers located on the back of the jerseys. Goalkeepers must wear a jersey that does not
match the color of either team or opposing team.

● All teams should have an alternate jersey color. In case of color conflict, the home team is responsible for changing.

● Soccer cleats and shin guards are mandatory. Socks are to be worn on the outside of the shin guard completely
covering the shin guard.

● Warm clothing must be worn under the uniform.

● No jewelry of any kind is allowed, and taping of earrings is acceptable at the risk of the player.

● Orthopedic casts and braces MUST be padded and allowed at the discretion of the referee.
If a player is on the field without being properly equipped, then the referee will send them off the field without a
substitution. Once the player is properly equipped, the referee may allow the player to return during a stoppage of play
or substitute with another player. So, your team would be playing a man down until the next stoppage!

GUEST PLAYERS
U10 | 7v7 | Maximum Roster Size (14) Players | (5) guest players maximum.
U11-U12 | 9v9 | Maximum Roster Size (16) Players | (5) guest players maximum.
U13-U19 | 11v11 | Maximum Roster Size (20) Players | (5) guest players maximum.

All guest players must have the above credentials and be on the validated team roster.

SMALL SIDED (7V7) GAME RULES
● NO HEADERS FOR U9 & U10 (7v7). If the referee believes a 7V7 player intentionally headed the ball, then an indirect
kick will be given at the spot of the foul.

● (UPDATED 5-16-24) BUILD OUT LINES/RULES WILL BE USED. A horizontal line drawn from sideline to sideline
14-yards in front of each goal, build-out lines will encourage possession and playing the ball out of the back. When
a goalkeeper has the ball in hand or takes a goal kick, the opposing team retreats behind the build-out line until
the ball is put into play. This line also indicates where offside can be called, as teams cannot be called for offside
between the midfield and build-out line. NO headers and NO punts and drop kicks from the goalkeeper.

DURATION OF MATCHES
U9 – U10 7V7 (2) 25-minute halves, with 5-minute halftime break
U11– U12 9V9 (2) 30-minute halves, with 5-minute halftime break
U13 & Older 11V11 (2) 35-minute halves, with 5-minute halftime break

All matches will be terminated no less than (5) minutes prior to the start of the next scheduled match.

NOTE: Injury time will NOT be added to the length of the game, except under the most extenuating circumstances. This
will be at the discretion of the referee. THERE WILL BE NO OVER TIME PLAY IN ANY REGULAR GROUP GAME.

Championship Games: If the score is tied at the end of regulation time in the Championship games, the teams will
have a 5 min. break then start over-time play. Overtime consists of two (2) 5-minute halves with the Golden Goal Rule
in effect. If it is still tied at the end of the overtime period, kicks from the penalty spot will be taken per FIFA rules to
determine the winner. Only players on the field at the end of Overtime are eligible to take a Penalty Kick.

TOURNAMENT SCORING
Teams shall be awarded points for match results as follows:
(6) Points for each win.
(0) Points for each loss.
(3) Points for each tie.
(1) Point for shutout.
(1) Points for each goal up to 3 goals.
(-1) POINT DEDUCTED FOR EACH RED CARD AND/OR EJECTION RECEIVED INCLUDING COACHES AND
SPECTATORS
(-1) POINT WILL BE DEDUCTED IF A TEAM EXCEEDS A GOAL DIFFERENTIAL OF 8 IN A SINGLE GAME

● For a forfeit match, the winner will be credited with a 2-0 win, and awarded (9) Points (six for the win, two for the goals
and one for a shutout).

● Any team leaving the field prior to determination of a winner shall forfeit the match. ● No points will be awarded if
neither team shows up.

● The total number of points accumulated during group play will determine playoff games for each division. Except in
the case of a 5-team bracket, where points will determine final standings for that division.

GAME FORMAT AND AWARDS
At the conclusion of the final or championship matches, first (1st) place in each age group will receive individual medals,
and the team will receive a “Champion” trophy; second (2nd) place will receive individual medals.
Award presentations will be held on the north fields (next to vendors) immediately after the respective playoff game, or
at the conclusion of the final game in each division. There will be no awards mailed.

TIE BREAKING WITHIN A FLIGHT
Ties in FLIGHT standings will be broken by employing a tiebreaker. If more than two teams are involved in the tie, the
first team to move ahead of the remaining teams will be awarded the highest place, and the tiebreakers continue until
all ties are broken.
1. Head-to-head (if all teams played each other.)
2. Goal differential
3. Least goals allowed
4. Most goals scored
5. FIFA penalty kicks (site and time at the discretion of the Tournament Director).
a. (5) Players for U10, (7) Players for U11-U12, and (9`) Players for U13-U19 from each team must be ready to participate
within (5) minutes of the appointed time or else that team will forfeit its opportunity to prevail in the tiebreaker.

SUBSTITUTION RULE
MANDATORY substitution for a potential head injury, AND for any player injured that requires the coach’s
attention on the field. Substitutions are allowed with the referee’s approval at any stoppage of play as per FIFA rules.
It will be at the discretion of the referees to allow substitutions and keep the game flowing. Ejected (Red carded) players
may NOT be substituted; they are to leave the field and area immediately.

SPORTSMANSHIP AND CONDUCT
Good sportsmanship shall prevail. Coaches are responsible for the conduct of their players, parents, and spectators.
ALL SPECTATORS MUST SIT ON THE OPPOSITE SIDE OF THE PLAYERS AND COACHES BUT ON THE SAME
HALF OF THE FIELD AS THEIR TEAM. ALL PERSONS MUST REMAIN AT LEAST THREE (3) FEET BEHIND THE
TOUCH LINES.

Coaching shall be done from within the coach’s box.

Any player receiving a red card will have a one game suspension. A 2-game suspension will be given for (a) violent
conduct (b) foul and abusive language.

HOME TEAM
● The team listed FIRST on the schedule for each game is considered the “Home Team”. ● The Home team will get
ball and direction – there will be NO coin toss until the Championship Games. ● The Game Balls are provided by
the Wild West Shootout!
● Home team jersey should be a dark-colored jersey.
● Away team jerseys should be light-colored jersey.
● The HOME team will be responsible for change of jerseys when conflict of color occurs.● The Goalkeeper must not
wear colors similar to either team.

GAME CARDS
Tournament officials will provide referees with a game card for each game. Coaches are to sign the game card on the
field after the game to confirm scores. The referee will complete the game card and turn it into the field marshal tent
after each game.

ADVERSE WEATHER/UNEXPECTED TERMINATION OF PLAY
Matches will be played in all weather conditions, unless the Center Referee or Tournament Director determines the
conditions are dangerous and/or life threatening as per FIFA/USCLUB regulations. The tournament standings at that
time will be final. No refunds will be given unless the tournament as a whole is canceled!
Contingency Plan:
Plan A: All matches will be played as scheduled.
Plan B: Tournament Director has the desertion to shorten the game lengths as needed to attempt to complete all
scheduled games.
Plan C: In the event the fields become totally unplayable, or the weather becomes hazardous, it may be necessary to
decide some matches with FIFA penalty kicks.

ALTERNATE MATCH SCHEDULING
The Tournament Committee has the authority to alter the schedule, move matches, etc. for the good of the tournament.

DISPUTES
The Tournament Committee shall settle all disputes and their decision is final.
NO protests will be allowed.
Any verbal abuse directed at tournament committee members, referees or other volunteers will result in
suspension and ejection from the tournament and may include the forfeit of all remaining matches.
Referees have complete authority during all matches and will not allow abusive or profane language, threats of
any kind or style of play that detracts from the Game of Soccer.
The Tournament Committee is the final authority in ALL matters!